ROBpOcket: Unity version
A downloadable game for Windows
This is my 3d fighting game called "ROBpOcket: the pocket robot game".
The reason for this name is that you would wander in a small open world. and challenge someone to a ROBpocket fight. A ROBpOcket is a digital key that connects to a fightcomputer, it contains your rank and pocket robot(fighter).
This is a very early alpha for the game, only contains one fighter and the fighting mode. And it has bugs (probably a lot).
inputs:
The keyboard emulates a controller
Z/W=> up dpad
Q/A=> left dpad
S=> down dpad
D=> right dpad
J=> A button
K=> B button
L=> Tag button
I=> X button
O=> Y button
P=> Assist button
Some notes:
There are no throws and low hit/guard, you can use a guardbreak to open up enemy, a running hit count's as guardbreak.
Guardbreak can be canceled with guard
After guardbreak first hit during recovery will launch.
You can burn half bar of energy for dodging. Dodging can be executed by using guard + up (dpad). This will result in less recovery frames against some moves.
pressing special button will perform a blast.
forward + special will perform a teleport.
backward + special will perform a thunder that doesn't do damage but launces+bounces the enemy towards you for more combo possibility
The pause menu bugs sometimes, it fixes if you press any button with the mouse
I've got GGPO rollback netcode to work. there is no multiplayer menu right now because I can't get 2 players to connect to eachother. My top priority right now is to either add matchmaking or an invite system so online is available.
You can follow
https://twitter.com/ROBpOcketGame
https://www.youtube.com/channel/UCuLE27CTDV5sT3ExDYpMjlg?view_as=subscriber
For updates.
Multiplayer update coming soon.
Status | In development |
Platforms | Windows |
Author | ROBpOcket |
Genre | Fighting |
Made with | Unity |